

We chose our theatre, factions, game modes, and more, with input from devoted Company of Heroes players. From day one, the team has relied on input from fans.In addition to working with upgraded tools and technology, our creative processes have changed. Select your battlegroup and face off against other players on tightly balanced 1v1 maps all the way up to sprawling 4v4 battlefields.Ĭompany of Heroes 3 is being developed under new circumstances for Relic. Play against challenging AI, alone or with friends, on diverse battlefields modified by many custom-game options. Single-player and cooperative skirmish modes.A deep, re-playable single-player mode full of choice, progression, and non-linear exploration.While we can’t announce everything just yet, Company of Heroes 3 will offer the core experiences we know strategy players want: Our goal is to deliver an experience that could only be realized in the Mediterranean soldiers from all over the world fight in the most diverse environments Company of Heroes has ever seen. A new theatre of battle brings new terrain, new combat dynamics, improved gameplay and new factions.This new strategic layer provides more opportunities for player choice, diverse campaign experiences, and dynamic, unpredictable missions. A non-linear, decision-filled dynamic campaign map is a natural evolution for the Company of Heroes series.The core experience of CoH1 has stood the test of time, and we want to bring it back with targeted improvements and some exciting new gameplay mechanics.


This is important to us both as a reference to the gameplay pacing and quality target we are striving for, but also as a response to what our fans are asking for.
