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Was diablo 4 announced
Was diablo 4 announced






was diablo 4 announced

But more importantly, the Rogue needed its own identity that aligned, at least thematically, with its Diablo 2 and Diablo 3 cousins. Barriga and the Diablo team want Demon Hunter and Assassin fans to recognize some of their favorite abilities within the Rogue, so players who love stabbing demons from the shadows or raining arrows from the heavens should feel comfortable in this new class. The Rogue is a hybrid class, allowing for both melee and ranged builds. “We took the Diablo 1 rogue as an aesthetic and fantasy starting point we took some of our favorite elements from other dexterity classes and then we added some new ideas that we felt specifically appropriate for the Diablo rogue.” The Rogue can use different elemental attacks Image: Blizzard Entertainment “The class actually feels really fresh,” said Barriga. But while the Rogue evokes those class identities, it operates as something else entirely, according to Blizzard. The Rogue is Diablo 4’s first dexterity class, and offers play styles similar to those of the beloved Demon Hunter from Diablo 3 and the Assassin in Diablo 2. Ahead of the Rogue’s announcement, we spoke to Diablo 4 game director Luis Barriga and art director John Mueller about creating unique identities for the game’s classes, and about what makes the Rogue so special. The Rogue, which Blizzard just announced at BlizzConline, takes that to another level. Each one felt unique, like playing all three would result in three different experiences with Diablo 4. I left excited for the action-RPG because I couldn’t name a favorite of the classes. I played through the demo three times that year, once as each of the hero classes available. The original demo struck me with its dark mood, which framed me perfectly as the hero, feeling like there were souls to save everywhere I went. I played Diablo 4 for the first time about 15 months ago, at BlizzCon 2019.








Was diablo 4 announced